
4-axis 6-axis
Vision
device
¤¤¤Available with all series of robots and vision device.
¡¡¡
Available with all series of robots. The command
s
ecifications differ between the 4-axis, 6-axis robot,
and vision device.
¤ V1.2
Available with the 4-axis robots and the 6-axis robots
of Version 1.2 or later.
Classified by functions Commands Functions
4-axis 6-axis
Vision
device
Refer
to:
Vision Control (Option)
Image Input and Output CAMIN Stores an image from the
camera in the image memory
(process screen).
¤¤¤21-3
CAMMODE
Sets the function used to store
a camera image.
¤¤¤21-4
CAMLEVEL Sets the camera image input
level.
¤¤¤21-6
VISCAMOUT Displays an image from the
camera on the monitor.
¤¤¤21-7
VISPLNOUT
Displays an image in the
storage memory on the
monitor.
¤¤¤21-8
VISOVERLAY
Displays draw screen
information on the monitor.
¤¤¤21-9
VISDEFTABLE Reads images on the camera
and sets the look-up table data
for image output.
¤¤¤21-11
VISREFTABLE
Refers to data on the look-up
table.
¤¤¤21-13
Window Setting WINDMAKE Designates an area for image
processing.
¤¤¤21-14
WINDCLR Deletes set window
information.
¤¤¤21-19
WINDCOPY Copies window data. ¤¤¤21-20
WINDREF Obtains window information. ¤¤¤21-22
WINDDISP Draws a designated window. ¤¤¤21-23
Draw VISSCREEN Designates a drawing screen. ¤¤¤21-24
VISBRIGHT Designates a drawing
brightness value.
¤¤¤21-26
VISCLS Fill (cleens) a designated
screen, set in a mode with a
designated brightness.
¤¤¤21-27
VISPUTP Draws a point on the screen. ¤¤¤21-29
VISLINE Draws a line on the screen. ¤¤¤21-30
VISPTP Draws a line connecting two
points on the screen.
¤¤¤21-31
VISRECT Draws a rectangle on the
screen.
¤¤¤21-32
VISCIRCLE Draws a circle on the screen. ¤¤¤21-33
VISELLIPSE Draws an ellipse on the
screen.
¤¤¤21-34
VISSECT Draws a sector on the screen. ¤¤¤21-35
VISCROSS
Draws a cross symbol on the
screen.
¤¤¤21-36
VISLOC Designates the display position
of characters.
¤¤¤21-37
VISDEFCHAR Designates the size of
characters and the display
method.
¤¤¤21-39
VISPRINT Displays characters and
figures on the screen.
¤¤¤21-40
Komentáře k této Příručce